— Anab Jain | Blowup: The Era of Objects
V2 (2011) pp. 6 - 14: Design Futurescaping
In 2009, Bruce Sterling hailed the arrival of ‘a networked, interactive, increasingly speculative futurity’ (Sterling, 2009: 28). In this, a world where ‘the imagination has become an organized field of social practices’ (Appadurai, 1990) — that which Sterling dubs ‘speculative culture’ — design futurescaping emerges a hybrid practice, unfolding at the intersection of foresight and critical design. First presented as a phrase at Lift 09 by Anab Jain, the ‘futurescape’ is cast as an analogue for the physical landscape; a heterogeneous topography of unevenly-distributed futurity; infinitely extendible; punctuated with features and landmarks.
— A. Dunne and F. Raby | Design Noir: The Secret Life of Electronic Objects
Dunne and Raby investigate the real physical and cultural effects of the digital domain, demonstrating that mobile phones, computers and other electronic objects such as televisions profoundly influence people's experience of their environment. Dunne and Raby's ideas have important implications for architecture and design In this, their first major book, they introduce their extraordinary new way of thinking about objects, space and behaviour to a broad audience.
— Stuart Candy | The Futures of Everyday Life
Politics and the Design of Experiential Scenarios (2010)
The great existential challenges facing the human species can be traced, in part,to the fact that we have underdeveloped discursive practices for thinking possibleworlds ‘out loud’, performatively and materially, in the register of experience. Thatneeds to change. In this dissertation, a methodology for ‘experiential scenarios’, covering a range of interventions and media from immersive performance tostand-alone ‘artifacts from the future’, is offered as a partial corrective. The beginnings of aesthetic, political and ethical frameworks for ‘experiential futures’ are proposed, drawing on alternative futures methodology, the emerging anti-mediumist practice of ‘experience design’, and the theoretical perspective of a Rancièrian ‘politics of aesthetics’. The relationships between these threedomains — futures, design, and politics — are explored to show how and why they are coming together, and what each has to offer the others.
— Tom Stafford | Why can smells unlock forgotten memories?
BBC Future (2012)
The toy cupboard at my grandmother's house had a particular smell. I cannot tell you what it was, but sometimes now, as an adult, I will catch a whiff of it. The smell brings with it memories I thought were lost, memories of visits to my grandparents' house, of my grandmother, and of playing with the toys from the toy cupboard. But why do smells have this power to unlock forgotten memories?
— David Robson | Why music has a hotline to our emotions?
BBC Future (2015)
Who hasn’t ever felt a song pulling at their heartstrings? Whether it is the feeling of euphoria in a club, or a lonely cry to a heartbreaking ballad, music can cut us to the core, expressing emotions more eloquently than words ever can.
film and video
— David Cronenberg | Existenz (1999)
Allegra Geller, the leading game designer in the world, is testing her new virtual reality game, eXistenZ with a focus group. As they begin, she is attacked by a fanatic assassin employing a bizarre organic gun. She flees with a young marketing trainee, Ted Pikul, who is suddenly assigned as her bodyguard. Unfortunately, her pod, an organic gaming device that contains the only copy of the eXistenZ game program, is damaged. To inspect it, she talks Ted into accepting a gameport in his own body so he can play the game with her. The events leading up to this, and the resulting game lead the pair on a strange adventure where reality and their actions are impossible to determine from either their own or the game's perspective.
— Michel Gondry | Eternal Sunshine of the Spotless Mind (2004)
On a Valentine Day, Joel Barish feels the impulse of going to Montauk instead of working. After spending the cold day on the beach, he meets Clementine Kruczynski on the train station and they have a crush on each other. Joel and Clementine do not know that they were mates in the past. Joel has just erased Clementine from his memories when he found that Clementine did exactly the same, when their relationship ended. However, along his erasing process, Joel becomes astonished when he finds that he still loves Clementine and he does not want to lose her, fighting for keeping the memories of their moments together instead.
— Michel Gondry | The Science of Sleep (2006)
Following the death of his father in Mexico, Stéphane Miroux, a shy insecure young man, agrees to come to Paris to draw closer to his widowed mother Christine. He lands a boring job at a calendar-making firm and falls in love with his charming neighbor Stéphanie. But conquering her is no bed of roses for the young man and the only solution he finds to put up with the difficulties he is going through is escape into a dream world.
— Luca Turin | The Science of Scent
TED Talk (2008)
What's the science behind a sublime perfume? With charm and precision, biophysicist Luca Turin explains the molecular makeup — and the art —
of a scent.